﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Surface.Core;
using Microsoft.Surface.Core.Manipulations;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;

namespace Sublimation
{
    class MenuItem
    {
        private Texture2D texture;
        private Vector2 position;
        private Vector2 size;
        private Vector2 origin;
        private float rotation;
        private String text;

        public MenuItem(Texture2D texture, String text)
        {
            this.texture = texture;
            this.text = text;
        }

        #region get/set methods

        public Vector2 Position
        {
            get { return position; }
            set { position = value; }
        }

        public Texture2D Texture
        {
            get { return texture; }
            set { texture = value; }
        }

        public String Text
        {
            get { return text; }
            set { text = value; }
        }

        public Vector2 Origin
        {
            get { return origin; }
            set { origin = value; }
        }

        public float Rotation
        {
            get { return rotation; }
            set { rotation = value; }
        }
        #endregion
    }
}

